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Tetiana

    About me

    A 3D artist with a solid understanding of the creation of 3D models for gaming and production. Has a good sense of shape and space due to a fine arts background and good artistic taste. Highly motivated and passionate about CG graphics.

    SKILLS:
    -Soft/hard surface modeling (low/middle/high poly)
    -UV mapping
    -Normal map baking
    -Texturing
    -3d sculpting

    PROFESSIONAL TOOLS:
    -Autodesk Maya
    -Substance Painter
    -Adobe Photoshop
    -ZBrush
    -UV Layout
    -xNormal