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This job expired on 19 Jun, 2020
Posted almost 4 years ago

Lighting & Lookdev Artist

TypeProject
Career levelIntermediate
LocationMunich, Germany
Entry dateJune, 2020
Project durationNot specified
Required skills
  • Feature Film
  • Lighting
  • Shading
  • Rendering
  • Katana
  • Maya
  • Arnold
  • Nuke
  • Solid Linux
Description

LIGHTING & LOOKDEV ARTIST


Office: Munich

Employment type: Freelance

Seniority: Experienced

Schedule: Full-time

Years of experience: 2-5


Your tasks


  • Lighting and rendering a broad range of high-class shots, from photo realistic visual effects to full CG animation
  • Look Development of CG characters, props, sets and VFX elements
  • Additional tasks include preparation of on-set captured data (HDRIs) and creating pre-comps in Nuke
  • Develop visual solutions for specific effects
  • Realising the artistic vision of the VFX Supervisor with possible guidance from the CG Supervisor and Lighting Lead
  • Consistently delivering shots that are creatively and technically excellent


Requirements


  • Strong Artistic background
  • Minimum of 3 years feature film or equivalent high-res (2K) experience
  • Expert knowledge in Katana, Maya and Arnold
  • Proven in-depth experience in lighting, shading and rendering within a physically based renderer
  • Basic Nuke knowledge
  • Solid Linux / Terminal knowledge
  • Great communication and problem solving skills
  • Good English language skills
  • EU citizenship or an existing German work permit


Contact
TRIXTER GmbH
Munich