This job expired on 19 Jun, 2020
Posted almost 4 years ago
Lighting & Lookdev Artist
TypeProject
Career levelIntermediate
LocationMunich, Germany
Entry dateJune, 2020
Project durationNot specified
- Feature Film
- Lighting
- Shading
- Rendering
- Katana
- Maya
- Arnold
- Nuke
- Solid Linux
LIGHTING & LOOKDEV ARTIST
Office: Munich
Employment type: Freelance
Seniority: Experienced
Schedule: Full-time
Years of experience: 2-5
Your tasks
- Lighting and rendering a broad range of high-class shots, from photo realistic visual effects to full CG animation
- Look Development of CG characters, props, sets and VFX elements
- Additional tasks include preparation of on-set captured data (HDRIs) and creating pre-comps in Nuke
- Develop visual solutions for specific effects
- Realising the artistic vision of the VFX Supervisor with possible guidance from the CG Supervisor and Lighting Lead
- Consistently delivering shots that are creatively and technically excellent
Requirements
- Strong Artistic background
- Minimum of 3 years feature film or equivalent high-res (2K) experience
- Expert knowledge in Katana, Maya and Arnold
- Proven in-depth experience in lighting, shading and rendering within a physically based renderer
- Basic Nuke knowledge
- Solid Linux / Terminal knowledge
- Great communication and problem solving skills
- Good English language skills
- EU citizenship or an existing German work permit
TRIXTER GmbH
Munich